Hurt Locker won some Oscars last night, and is a movie about a war. But there’s not much shooting in it. Video games could learn from that.
I think a real part of the movie’s appeal is that, while set in a war – which is always exotic and exciting – it’s not really a war movie. Sure, there are moments of combat, like the sniper shootout in the desert, but for the most part it’s about the relationship between three guys and how the stress of war affects them (and everyone around them).
