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Quality Assurance Archive
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Usability Testing: Face the Fear and Learn to Love It
Posted on July 18, 2011 | No Comments[Blitz Games Studios studio development director Chris Viggers explains how user testing revealed flaws in player interaction with two of the studio's Kinect titles -- and how the flaws challenged... -
Usability Breakthroughs: Four Techniques To Improve Your Game
Posted on September 14, 2010 | 1 Commentby Adams Greenwood-Ericksen, Eric Preisz, Shawn Stafford [This is a re-post from from Gamasutra. We loved it so much we just want to share it with those who follow this...









